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OJNI
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Abstract
With
Preitula's Cognitive Task Model as a conceptual framework, we used an
experimental design to investigate how task goals interact with interface
designs to affect users’ ability to learn to use a computer simulation. In
the experiment, 16 nursing students were randomly assigned to one of two
interface designs and asked to solve three physiologic problems with three
different treatment goals. Students were given up to two minutes to solve each
problem by administering six different simulated drugs. A mixed design
analysis of variance was used to determine the effects of interface design and
task goal on the number of problems solved, time to initiate treatment,
percentage of time system maintained within normal parameters, and number of
drugs used. Treatment goal affected students’ performance primarily in how
quickly they began drug therapy. The results suggest that task goal can
interact with interface designs to affect learning to use an instructional
computer simulation. Keywords Computer simulation, task goal, interface design, learning, Cognitive Task Model |